| Corvenian Empire, The
|| Powerful expansionist empire.
|| War-born island nation still in its infancy.
|| Frozen country of the north populated by the great boatman and savage warriors.
|| Vast and largely unexplored plains inhabited by nomadic horsemen.
|| The sophisticated home of the Kyladians - also known as the Red Elves.
|| A nation carved out of an exodus of half-orcs from Kaeyl and birth-place of The Path
| Orcan Hold
|| The frozen wasteland bordering Kaeyl to the north, inhabited by the Ice Orcs.
|| The highly religious kingdom where Ethenaism was born.
| Echian Paganism
|| The way of the Echian dwyr, a polytheistic religion worshiping more gods than could possibly be counted.
|| Fashionable religion inspired by Ethena's teachings.
| The Path
|| Rigid code of life in which one most thrive, above all things, to fulfill your purpose.
| Kaeylite Patheos
|| Stories of the ancient warrior-gods instill wisdom to help you defeat your enemies.
Modifications to the SRD / Core Rules.
|| The races in Fallen Kingdoms are a little different
|| New classes and/or archetypes of existing classes
|| Background thematic to Fallen Kingdoms
|| Languages of the realms - some rules modifications here, too.
|| Additional spells!